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Turn 10 and Microsoft announced at their Spring Showcase that Porsches will be coming to Forza Motorsport 4 in May with the Porsche Expansion Pack.
The Porsche Expansion Pack will include 30 Porsches – 7 of which are new to the Forza franchise – 20 World Tour events, rival events and 10 new achievements worth 250 Gamerscore. The Porsches will also become rewards in the career and will also be driven by the AI in various racing events, but Dan Greenawalt, Turn 10’s Creative Director, was unwilling to comment whether they’d make it into the Autovista.
“This is obviously a big deal to us,” said Greenawalt, “Porsche just speaks to people that, honestly, a lot of brands don’t. We were very sad as a team to not have Porsche in the game.”
“Nobody wanted to keep Porsche from the fans. We didn’t. The license is held by EA – it’s a sub-license from Porsche itself – Porsche didn’t want to keep it from the fans, EA didn’t. We simply couldn’t find the common terms that were going to allow us to add them to the game.
“Even when we announced that they weren’t going to be in, we didn’t stop working on it,” said Greenawalt. “We announced that because we were at a point of no return where they couldn’t make it into the game. That didn’t mean we stopped trying… it took us a while, but we found common terms and were able to deliver this pack. The issue was of course that we had not built the cars yet, so even when we found common terms we had to go and rebuild the cars from Forza 3 and add the 7 new.”
“Generally, the rule of thumb around the studio is that it takes 6 months and a lot of that is because some work is parallel, some work is consecutive, and so there’s capturing, building and tuning… and that takes a long time,” the Creative Director continued. “The fastest car we did was just under 4 months” and even with laser scanning and CAD, it’s a lengthy process.
You can expect such Porsches as the 911, the 962, the James Dean 550A and the 911 Classic Sport, notes Greenawalt.
The Porsche Expansion Pack will mean that it’ll bring the total car count to 625 cars, however, because the Season Pass finishes at the end of April, the Porsche expansion will cost you money – a price yet to be announced.
Speaking at Microsoft’s Spring Showcase in San Francisco, Turn 10’s Creative Director, Dan Greenawalt, announced that Forza Motorsport 4 would become “virtually uncapped” in March with its third title update.
Releasing alongside the
Pirelli Car Pack tomorrow will be the game’s third title update which not only addresses multiplayer and lobby issues in regard to connectivity, but also addresses performance classification issues as well as raising the level cap to 999.
Turn 10 initially suspected that players wouldn’t reach the 150 player level cap until nine months after the launch of Forza 4, but most reached it in less than four. This, according to Greenawalt, makes the game “virtually uncapped” and allows the “rabbits” - who are the crème de la crème of Forza 4 - to have fidelity amongst one another.
The Pirelli Car Pack is available for 560 Microsoft Points tomorrow, or as part of the Season Pass, costing 2,400 Microsoft Points, which is redeemable for six add-on packs – saving you 30%.