EZT MOTORSPORT
“Briggs & Stratton” CITY CAR CHALLENGE CUP SERIES 2
Series Organizer: EZT uncabunca
Series Support Team: EZT XessIVLife
Sundays: 5 PM PT / 6 PM MT / 7 PM CT / 8 PM ET / Midnight GMT / 01:00 BST (UK)
(times taken from worldtimezone.net)
EZT MOTORSPORT events are catered for fun, clean, competitive racing.
All skill levels are welcomed and encouraged to participate.
All we ask is that you are committed to the event.
This means, if you sign up for an event, you should complete it.
This event will see you racing F-class City Cars to a set build, slowing the action down but increasing the fun! Sign-up period begins Sunday, April 28th, and closes Sunday, June 9nd - the first race is Sunday, May 12th. Sign up here.THE CARSTo view the Official City Car Challenge Cup Series 2 cars,
click here.TEAMSYou do not need to be in a team to participate, but teams are supported. A team must have 3 drivers who must all drive the same car, with the 2 best point scoring drivers contributing to the team for that race meeting. Teams are frozen when the Sign-up period has closed, or when a driver runs his first race. Team points are based off the regular points scheme, with a permitted dropped result from your final total.
QUALIFYINGPlease be online and ready to race on time. All drivers will get an invite from their room host.
If you do not receive an invite by 10 minutes past the hour, please inform the Series Organizer or Support Staff.Qualifying will take place at 15 minutes past the hour, and you will have 5 laps to set your best certified lap. Please space out on the opening lap to give each other room so you can all have clear, unimpeded qualifying laps. Any drivers that lagout or leave the session, will have their best time used as displayed by the results screen. No driver is to drive backwards around the track.
CERTIFICATIONEach driver must have a certified lap achieved on their first lap. A slow cautionary lap must be carried out by every driver, staying on the track and away from the grass, curbs and walls. If your lap becomes uncertified, you will have to sacrifice another lap to achieve this very simple task, so go slow and be careful. All uncertified times will be placed behind certified times in order of fastest to slowest
(Collisions OFF, Cosmetic Damage, TCS: OFF, STM: OFF)RACE NIGHTRace Night will begin once Qualifying is completed and the times collected and ordered. All drivers will get an invite from their room host. Each room will begin with a quick 1 lap race where drivers will finish in the correct position to which they are to start the main race for the gridded standing start. The room host will then order the grid by lobby points.
No pit stops in this series.RESTARTSThese can only occur if the following happens:
- A driver lags out within the first 3 laps
- Racing collision involving 3 or more cars within the first 3 laps
- Large lag related crash within the first 3 laps
(Collisions ON, Cosmetic Damage, TCS: OFF, STM: OFF)SCHEDULE
RACE
| TRACK
| LAPS
| DATE
| TIME
|
Race 1
| Maple Valley Short
| 32 laps
| May 19th
| 19:00 Central / 01:00 BST (UK)
|
Race 2
| Tsukuba Short
| 28 laps
| May 26th
| 19:00 Central / 01:00 BST (UK)
|
Race 3
| Ladera Short
| 34 laps
| June 2nd
| 19:00 Central / 01:00 BST (UK)
|
Race 4
| Positano
| 21 laps
| June 9th
| 19:00 Central / 01:00 BST (UK)
|
Race 5
| Camino Viejo Short
| 26 laps
| June 16th
| 19:00 Central / 01:00 BST (UK)
|
POINTS
| 1st
| 2nd
| 3rd
| 4th
| 5th
| 6th
| 7th
| 8th
|
Room 1
| 200
| 197
| 195
| 193
| 191
| 189
| 187
| 185
|
Room 2
| 183
| 181
| 179
| 177
| 175
| 173
| 171
| 169
|
Room 3
| 167
| 165
| 163
| 161
| 159
| 157
| 155
| 153
|
Room 4
| 151
| 149
| 147
| 145
| 143
| 141
| 139
| 137 |
etc
1 bonus point = Winner of a Room other than Room 1
LAGOUTS AND RETIREMENTS
If you do not complete the race through whatever reason, you will be classified as a retirement, and will be ordered by number of laps completed in the finishing order.
CONNECTION CONFLICTIONS
If you cannot connect to your race room, you will receive last placed points for your qualifying room upon completing the Connection Confliction procedure stated below. This will be for the first 2 conflicts only, upon which you will then only receive overal last placed points.PRIZESThe winner of the series will receive a prize of 1600 MS points.
LIVERY- Your unique car number must be placed on both sides, hood, and the roof- Our web address must appear on the front and rear bumper===
eztmotorsport.net must be placed in these 2 locations
=== the size is adjustable but should be easily viewable
=== any additional locations is down to user preference
Once officially signed up, you will then be gifted the EZT “Briggs & Stratton” number plate. You should only change the vinyl shape of the numbers to that of your own car number—font and color do not change. You may alter the size of the group to .19 for the doors and .11 for the hood and roof. Your car must display 'eztmotorsport.net' using Lower Letters 1 and should be easily visible in your livery design. All mandatory graphics must appear on top of your design and in all locations shown below.Teams must run the same paintjob, although differences such as displaying gamertags and nationality flags are permitted. If there is more than 1 team from a club for example, then you may run the same design but have different base paints or colours to show the difference. If desired, drivers within the same team may use different color side-view mirrors.
ADDITIONAL INFORandom car inspections will occur to prevent cheating. If your car does not match the required stats, you are excluded from the series.
Once a car has been used in a qualifying session or a race, its build cannot be altered. Out of 5 races, your best 4 results will count towards the final standings. This means you can miss a round and still be in contention.
You are required to have a microphone plugged in during the race meeting, otherwise how can we communicate?
It is recommended you save Replays. This may help rectify disputes.
You cannot cut corners. Racing is done on the track only. Anyone caught cutting will face anything from a time penalty, grid penalty or DQ.
CONNECTIONSYour connection is YOUR responsibility. You must ensure it is the best it can be. This includes :
- turning off all other equipment using the internet during a race
- being wired instead of wireless when possible
=== when wireless, making the signal strength the best it can be as denoted by the dashboard
- finally as a last resort, resetting all equipment
It is highly recommended to get your NAT to appear OPEN (found on your dashboard). If you cannot connect properly on race day, then it will not be delayed. Conflictions with other racers preventing access to rooms will need to be sorted by those in question, and those 1 or 2 racers will need to sort their problems, or they will not be allowed to race. The person with the better qualifying will be allowed to race, as long as he does not conflict with others. It is strongly recommended to get online 30 mins before race time to work out any connection problems.
Confliction on Race NightIf there is a confliction for your race room, you must find out who the confliction is with:
a) Room Host invites all his players to room
b) Driver who can't get in then opens a
new room (correct settings)
c) He invites everyone in
d) Whoever can't get in is where the confliction is
e) From these 2 drivers, the one with the better qualifying will be allowed to race
This process should not take longer than 5 minutes.
TEAM OFFICIALS/RACE STEWARDSIf you have any questions or queries regarding any aspect of the series, get in contact with the Series Organiser and Support Team. Alternatively, Race Stewards are available. Either PM them on the forum or send them a message on XBL. Don't send a friends request - it won't be accepted if we don't know you, or we don't have room. A message
will be read though!
TEAM OFFICIALS/RACE STEWARDSEZT uncabunca
EZT XessIVLife
FINALLY...Communication is key! Even with cosmetic damage, chances cannot be taken that will risk other drivers. No-one's race should be ruined by someone else's mistake.
Any questions, click here!