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 EZT Pick-up Cup Series 4 - Rules & Regulations

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EZT uncabunca
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EZT uncabunca


Number of posts : 2804

Gamer Tag : EZT uncabunca Registration date : 2009-06-23
Age : 74

Location : The OC

Favourite Car : Nissan Skyline GT-R35

EZT Pick-up Cup Series 4 - Rules & Regulations Empty
PostSubject: EZT Pick-up Cup Series 4 - Rules & Regulations   EZT Pick-up Cup Series 4 - Rules & Regulations EmptySun 03 Nov 2013, 5:36 pm

 EZT MOTORSPORT
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EZT Pick-Up Cup - Series 4


EZT Pick-up Cup Series 4 - Rules & Regulations Fvla38

Series Organiser : EZT uncabunca
Series Support Team : EZT Neo 45

Sundays: 5 PM PT / 6 PM MT / 7 PM CT / 8 PM ET / 01:00 GMT
(times taken from worldtimezone.net)


A just for fun racing series that will see competitors driving identically built Dodge Pick-Up trucks on a combination of oval and road courses.. The five week series features a 2 race per weekend format.  The first race will be run in the standard forward direction with the starting grid based on qualifying times.  The second race will be run on the same track but in the reverse direction with the starting grid being the inverse finishing order from the first race. And, just to make things more interesting, the second race will have a 1 sec roll-off delay at the start.  All races will have a standing start.

Sign Up period begins now - the first race is Sunday 10th November

Sign up here.


THE TRUCK

To view the Official Pick-Up Cup Series 4 truck, click here.


LIVERIES

Any livery is allowed however, race-style liveries are preferred. Your driver number must be on both doors and must fill the entire door area, NASCAR style. You must also have the Pick-Up Cup logo on both sides of your truck. The logo will be gifted to you once you have completed the sign-up process. Also, you must have 'eztmotorsport.net' on the front bumper and the rear tailgate.

TEAMS

Drivers may team up if they wish but, there will not be a team championship for this series.


SCHEDULE

DATE      TRACKLAPS
Nov 10thRace 1Sunset Club15 Laps
Race 2Sunset Club Reverse15 Laps
Nov 17thRace 1Benchmark C25 Laps
 Race 2Benchmark C Reverse25 Laps
Nov 24thRace 1Camino Mini30 Laps
Race 2Camino Mini Reverse30 Laps
Dec 1stNo Race -Happy Thanksgiving! Cornucopia 
Dec 8thRace 1Sedona Speedway25 Laps
Race 2Sedona Speedway Reverse25 Laps
Dec 15thRace 1Bernise Alps Club12 Laps
Race 2Bernise Alps Club Reverse12 Laps
QUALIFYING

Please be online and ready to race on time. All drivers will get an invite from their room host. If you do not receive an invite by 10 minutes past the hour, please inform the Series Organizer or Support Staff.

Qualifying will take place at 15 minutes past the hour, and you will have 5 laps to set your best certified lap. Please space out on the opening lap to give each other room so you can all have clear, unimpeded qualifying laps. Any drivers that lagout or leave the session, will have their best time used as displayed by the results screen. No driver is to drive backwards around the track.

CERTIFICATION
Each driver must have a certified lap achieved on their first lap. A slow cautionary lap must be carried out by every driver, staying on the track and away from the grass, curbs and walls. If your lap becomes uncertified, you will have to sacrifice another lap to achieve this very simple task, so go slow and be careful. All uncertified times will be placed behind certified times in order of fastest to slowest

(Collisions: OFF, Damage:  Cosmetic, Assists: Any)


RACE NIGHT

Race Night will begin once Qualifying is completed and the times collected and ordered. All drivers will get an invite from their room host. Each race will begin with a quick 1 lap race where drivers will finish in the correct position to which they are to start the main race for the gridded standing start. The room host will then order the grid by lobby points. The starting order for race 2 will be the inverse finishing order of the first race. The second race will have a 1 second roll-off delay.  There will be No mandatory pit stops in this series.

RESTARTS
These can only occur if the following happens:
- A driver lags out within the first 3 laps
- Racing collision involving 3 or more cars within the first 3 laps
- Large lag related crash within the first 3 laps

(Collisions: ON, Damage:  Cosmetic, Assists: Any)


POINTS


1st
2nd
3rd
4th
5th
6th
7th
8th
Room 1
200
197
195
193
191
189
187
185
Room 2
183
181
179
177
175
173
171
169
Room 3
167
165
163
161
159
157
155
153
Room 4
151
149
147
145
143
141
139
137

etc

1 bonus point = Winner of a Room other than Room 1

LAGOUTS AND RETIREMENTS
If you do not complete the race through whatever reason, you will be classified as a retirement, and will be ordered by number of laps completed in the finishing order.

CONNECTION CONFLICTIONS
If you cannot connect to your race room, you will receive last placed points for your qualifying room upon completing the Connection Confliction procedure stated below. This will be for the first 2 conflicts only, upon which you will then only receive overal last placed points.



ADDITIONAL INFO

Random car inspections will occur to prevent cheating. If your car does not match the required stats, you are excluded from the series.  Out of 5 races, your best 4 results will count towards the final standings. This means you can miss a round and still be in contention.

You are required to have a microphone plugged in during the race meeting, otherwise how can we communicate?

It is recommended you save Replays. This may help rectify disputes.

You cannot cut corners. Racing is done on the track only. Anyone caught cutting will face anything from a time penalty, grid penalty or DQ.


CONNECTIONS

Your connection is YOUR responsibility. You must ensure it is the best it can be. This includes :
- turning off all other equipment using the internet during a race
- being wired instead of wireless when possible
=== when wireless, making the signal strength the best it can be as denoted by the dashboard
- finally as a last resort, resetting all equipment

It is highly recommended to get your NAT to appear OPEN (found on your dashboard). If you cannot connect properly on race day, then it will not be delayed. Conflictions with other racers preventing access to rooms will need to be sorted by those in question, and those 1 or 2 racers will need to sort their problems, or they will not be allowed to race. The person with the better qualifying will be allowed to race, as long as he does not conflict with others. It is strongly recommended to get online 30 mins before race time to work out any connection problems.

Confliction on Race Night

If there is a confliction for your race room, you must find out who the confliction is with:
a) Room Host invites all his players to room
b) Driver who can't get in then opens a new room (correct settings)
c) He invites everyone in
d) Whoever can't get in is where the confliction is
e) From these 2 drivers, the one with the better qualifying will be allowed to race

This process should not take longer than 5 minutes.


TEAM OFFICIALS/RACE STEWARDS

If you have any questions or queries regarding any aspect of the series, get in contact with the Series Organiser and Support Team. Alternatively, Race Stewards are available. Either PM them on the forum or send them a message on XBL. Don't send a friends request - it won't be accepted if we don't know you, or we don't have room. A message will be read though!

TEAM OFFICIALS/RACE STEWARDS
Series Organizer: EZT uncabunca
Series Support Team: EZT Neo 45
Race Stewards:EZT Administrators


FINALLY...

Communication is key! Even with cosmetic damage, chances cannot be taken that will risk other drivers. No-one's race should be ruined by someone else's mistake.
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